Saved Build List - Tamriel Map Update

Current information about TamrielCraft
User avatar
Pringlulz
Knight Errant
Posts: 383
Joined: Mon Apr 01, 2013 4:48 pm

Saved Build List - Tamriel Map Update

Post by Pringlulz » Fri Jan 17, 2014 10:57 am

As you all may know, we are currently planning to update and replace our current heightmap. While this will take some time, everyone should be aware that it is coming and that builds need to be saved and reimported.

If you're a Citizen or Tonal Architect rank, post your build here with its location (no matter how big or small) and its range in the y axis. A Tribunal member or Tonal Architect will come by and update this thread when the build has been imported. If you don't want your build imported yet, again, make a post here.

Ordinators and Tribunals:

When saving a build, make sure you make note of all the coordinates being used. First position and second position when selecting, and the location you're standing at when you actually save the schematic. Always update this thread when you finish an import, we don't want any duplicates. Make sure that the schematic you have saved has an appropriate filename, and that that filename is listed here. Use proper judgement when dividing up large cities and use caution to ensure that you don't overload the server. When you copy to clipboard, do so at the same location that you save the schematic, in order to avoid any conflicts. Follow the format listed below.

EDIT: The direction you're facing might also be relevant data. Please include this if you can.

Finished exports:

"anvil"(.mcedit) City of Anvil in its entirety.

Code: Select all

First pos: -1965, 71, 1583
Second pos: -2171, 137, 1346
Saved at:-2058, 86, 1381
Facing: South (0)
Total blocks: 3300822
"prioryofthenine" (.mcedit)

Code: Select all

Position 1: 284, 80, 994
Position 2: 338, 113, 1060
Saved at: 284, 97, 994
# of blocks: 125290
"rimmen" (.mcedit)

Code: Select all

First pos: 1231, 109, 2585
Second pos: 1095, 158, 2356
Saved at: 1088, 120, 2516
Facing: East (3)
Number of blocks: 1575500 
"balmora" (.mcedit)

Code: Select all

First pos: 3332, 83, -1603
Second pos: 3579, 119, -1829
Saved at: 3460, 82, -1597
Facing: North (2)
Number of blocks: 2082952 
"hegathe" (.mcedit)

Code: Select all

 First pos: -5032, 73, 319
Second pos: -4810, 112, 90
Saved at: -4900, 88, 101
Facing: South (0)
Number of blocks: 2051600 
"DwemerRuin" (.mcedit)

Code: Select all

 First pos: -4953, 31, -309
Second pos: -4826, 84, -423
Saved at: -4850, 83, -387
Facing: North (2)
Number of blocks: 794880 
"weye" (.schematic)

Code: Select all

First pos: 390, 85, 242
Second pos: 456, 111, 141
Saved at:-2058, 86, 1381
Facing: West (1)
Number of blocks: 162486 
"sothasil" (.schematic)

Code: Select all

First pos: 4705, 31, -91
Second pos: 4833, 0, 70
Saved at: 4800, 1, 37
Facing: North (2)
Number of blocks: 668736
"Windhelm"

Code: Select all

First pos: 1311, 150, -3194
Second pos: 1478, 89, -3020
Saved at: 1478, 89, -3020
Facing: North (2)
Number of Blocks: 1822800 
"chorrol" (.mcedit)

Code: Select all

First pos: -333, 125, -304
Second pos: -627, 186, -85
Saved at: -505, 126, -321
Facing: 0 (South)
Number of Blocks: 4023800
"orderofthelamp" (.mcedit)

Code: Select all

First pos: 1048, 68, 536
Second pos: 1123, 100, 479
Saved at: 1068, 83, 490
Facing: 3 (East)
Number of Blocks: 145464
"pcvboat1"

Code: Select all

First pos: -5549, 75, -377
Second pos: -5481, 120, -403
Saved at: -5470, 81, -389
Facing: West (1)
Number of Blocks: 85698
"pcvTree"

Code: Select all

First pos: -2359, 114, 2959
Second pos: -2316, 166, 3006
Saved at: -2310, 114, 2983
Facing: West (1)
Number of Blocks: 111936
"rihad" (.mcedit)

Code: Select all

First pos: -2300, 78, 735
Second pos: -2519, 122, 810
Saved at: -2519, 82, 776
Facing: 3 (East)
Number of blocks: 7524000
"khajiitfarm" (.mcedit)

Code: Select all

First pos: 912, 85, 3612
Second pos: 846, 95 3862
Saved at: 906, 86, 3646
Facing: 1 (West)
Number of blocks: 52327
"elsweyrfarm" (.mcedit)

Code: Select all

First pos: -52, 127, 1642
Second pos: -82, 144, 1592
Saved at: -53, 128, 1606
Facing: 1 (West)
Number of blocks: 28458 
"elsweyrwindmill" (.mcedit)

Code: Select all

First pos: -76, 137, 1673
Second pos: -101, 169, 1691
Saved at: -87, 138, 1667
Facing: 0 (South)
Number of blocks: 16302
"argonianvillage" (.mcedit)

Code: Select all

First pos: 3688, 79, 3211
Second pos: 3715 86 3169
Saved at: 3707, 79, 3192
Facing: 2 (North)
Number of blocks: 9632
"argonianshrine" (.mcedit)

Code: Select all

First pos: 3572, 82, 3946
Second pos: 3562, 87, 3956
Saved at: 3568, 83, 3946
Facing: 0 (South)
Number of blocks:  726
The Imperial City


91 on the old map is ground level for the Imperial City. This is in the middle of the basement of the Palace.

"ICunderground" (.mcedit)

Code: Select all

First pos: 1056, 89, 310
Second pos: 741, 63, 11
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 2559600 
"ICsoutheast" (.mcedit)

Code: Select all

First pos: 1056, 89, 316
Second pos: 895, 139, 163
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 1280610
"ICsouthwest" (.mcedit)

Code: Select all

First pos: 740, 89, 315
Second pos: 894, 139, 163
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 1209465
"ICnorthwest" (.mcedit)

Code: Select all

First pos: 739, 89, 1
Second pos: 894, 139, 162
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 1288872
"ICnortheast" (.mcedit)

Code: Select all

First pos: 1053, 89, 11
Second pos: 895, 139, 162
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 1232568
"ICtower" (.mcedit)

Code: Select all

First pos: 906, 137, 151
Second pos: 883, 254, 174
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 67968
"ICprison" (.mcedit)

Code: Select all

First pos: 965, 51, 15
Second pos: 1083, 127, -130
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 1337798
"ICbridge" (.mcedit)

Code: Select all

First pos: 750, 86, 143
Second pos: 460, 114, 193
Saved at: 894, 91, 162
Facing: 2 (North)
Number of blocks: 430389
To Do:

Imperial City, ~900, (65-255), 165

User avatar
Aquilus
Knight Errant
Posts: 337
Joined: Tue Apr 02, 2013 8:03 pm
Location: Priory of the Nine, Cyrodiil

Re: Saved Build List - Tamriel Map Update

Post by Aquilus » Fri Jan 17, 2014 6:16 pm

First Part:

You mean Ordinators and Tribunals right?

Edit: Nevermind. Found it.

http://wiki.sk89q.com/wiki/WorldEdit/Cl ... and_Saving

Second Part:

prioryofthenine (saved as mcedit file)
Position 1: 284, 80, 994
Position 2: 338, 113, 1060
Saved at: 284, 97, 994
Facing: West (1)
# of blocks: 125290
"For any normal person this would be a trivial task. But you, you are an adventurer. Everything is a [redacted] issue for you." ~ Kazerad

User avatar
Aquilus
Knight Errant
Posts: 337
Joined: Tue Apr 02, 2013 8:03 pm
Location: Priory of the Nine, Cyrodiil

Re: Saved Build List - Tamriel Map Update

Post by Aquilus » Tue Mar 11, 2014 5:25 pm

balisra (mcedit file)

Position 1: 3228, 88, -2575
Position 2: 3370, 118, -2675
Facing: East (3)
Saved at: 3224, 91, -2574
# of Blocks: 447733
"For any normal person this would be a trivial task. But you, you are an adventurer. Everything is a [redacted] issue for you." ~ Kazerad

User avatar
-YH-
Knight Errant
Posts: 407
Joined: Mon Apr 01, 2013 4:41 pm

Re: Saved Build List - Tamriel Map Update

Post by -YH- » Sun Mar 16, 2014 5:59 am

weye.schematic

Code: Select all

First pos: 390, 85, 242
Second pos: 456, 111, 141
Saved at:-2058, 86, 1381
Facing: West (90)
Total blocks: 162486
sothasil.schematic

Code: Select all

First pos: 4705, 31, -91
Second pos: 4833, 0, 70
Saved at: 4800, 1, 37
Facing: North (180)
Total blocks: 668736
Would've saved Falinesti, but encountered significant lag and didn't want to crash the server. Also debating whether or not to redo the whole thing from scratch in SP.

User avatar
pcvorholzer
Agent
Posts: 140
Joined: Thu Apr 18, 2013 6:28 pm

Re: Saved Build List - Tamriel Map Update

Post by pcvorholzer » Sat Mar 22, 2014 4:26 pm

Lets hope I did this correctly:

Windhelm

Code: Select all

First pos: 1311, 150, -3194
Second pos: 1478, 89, -3020
Saved at: 1478, 89, -3020
Facing: North (180)
Total Blocks: 1822800

User avatar
Aquilus
Knight Errant
Posts: 337
Joined: Tue Apr 02, 2013 8:03 pm
Location: Priory of the Nine, Cyrodiil

Re: Saved Build List - Tamriel Map Update

Post by Aquilus » Sat Mar 22, 2014 5:04 pm

chorrol (mcedit file)

First pos: -333, 125, -304
Second pos: -627, 186, -85
Saved at: -505, 126, -321
Facing: 0 (South)
Total Blocks: 4023800

--------------------------------------

orderofthelamp (mcedit file)

First pos: 1048, 68, 536
Second pos: 1123, 100, 479
Saved at: 1068, 83, 490
Facing: 3 (East)
Total Blocks: 145464
"For any normal person this would be a trivial task. But you, you are an adventurer. Everything is a [redacted] issue for you." ~ Kazerad

User avatar
pcvorholzer
Agent
Posts: 140
Joined: Thu Apr 18, 2013 6:28 pm

Re: Saved Build List - Tamriel Map Update

Post by pcvorholzer » Sun Mar 30, 2014 10:55 pm

Boat[Fluyt] off the coast of Hammerfell/Highrock/Betony


pcvboat1

Code: Select all

First pos: -5549, 75, -377
Second pos: -5481, 120, -403
Saved at: -5470, 81, -389
Facing: West (90)
Total Blocks: 85698
That one big tree I made in Valenwood

pcvTree

Code: Select all

First pos: -2359, 114, 2959
Second pos: -2316, 166, 3006
Saved at: -2310, 114, 2983
Facing: West (90)
Total Blocks: 111936

User avatar
Aquilus
Knight Errant
Posts: 337
Joined: Tue Apr 02, 2013 8:03 pm
Location: Priory of the Nine, Cyrodiil

Re: Saved Build List - Tamriel Map Update

Post by Aquilus » Wed May 14, 2014 9:59 pm

Whiterun

whiterun1

Pos. 1: 310, 183, -2796
Pos. 2: 385, 104, -2698
Saved at: 219, 109, -2526
Facing: 2 (NORTH)
# of blocks: 601920

whiterun2

Pos. 1: 301, 103, -2527
Pos. 2: 437, 144, -2697
Saved at: 219, 109, -2526
Facing: 2 (NORTH)
# of blocks: 983934

whiterun3

Pos. 1: 300, 140, -2527
Pos. 2: 252, 104, -2707
Saved at: 219, 109, -2526
Facing: 2 (NORTH)
# of blocks: 328153

whiterun4

Pos. 1: 159, 102, -2546
Pos. 2: 251, 132, -2693
Saved at: 219, 109, -2526
Facing: 2 (NORTH)
# of blocks: 426684

All portions were saved at the SAME SPOT. Please keep this in mind when importing.
"For any normal person this would be a trivial task. But you, you are an adventurer. Everything is a [redacted] issue for you." ~ Kazerad

User avatar
Aquilus
Knight Errant
Posts: 337
Joined: Tue Apr 02, 2013 8:03 pm
Location: Priory of the Nine, Cyrodiil

Re: Saved Build List - Tamriel Map Update

Post by Aquilus » Sun May 25, 2014 11:06 am

I'm more than likely going to start Daggerfall over, since I only have the walls up and the landscape is slightly different in the new map.
"For any normal person this would be a trivial task. But you, you are an adventurer. Everything is a [redacted] issue for you." ~ Kazerad

User avatar
-YH-
Knight Errant
Posts: 407
Joined: Mon Apr 01, 2013 4:41 pm

Re: Saved Build List - Tamriel Map Update

Post by -YH- » Fri May 30, 2014 7:20 am

riften.schematic

Code: Select all

First pos: 1811, 149, -1708
Second pos: 1860, 169, -1648
Saved at: 1860, 156, -1648
Facing: West (90)
Total blocks: 64050

Post Reply