Remove animal spawning

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MarkedForDeath
Agent
Posts: 114
Joined: Fri Sep 18, 2015 3:13 pm
Location: Mournhold, City of Light, City of Magic

Remove animal spawning

Post by MarkedForDeath » Tue Mar 29, 2016 1:54 pm

They spawn rather quickly and they're all over the place.

I think they should be removed for the slight lag reduction it would provide and because they can get in the way of your builds and you have to keep killing them.

Regards, Marked.

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BlueMoony
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Joined: Mon Apr 01, 2013 9:37 am

Re: Remove animal spawning

Post by BlueMoony » Mon Apr 11, 2016 4:37 am

Hello MarkedForDeath,

I can temporarily remove them but when the playable site gets enabled, we have to add them again despite they are annoying while building ;)

I will set up a vote to decide if we disable them because it might be that some builders like the animals for their builds (as they add some life to them)

Thank you for this suggestion.
~ BlueMoon

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Solaris27
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Joined: Sun Jan 24, 2016 6:51 am

Re: Remove animal spawning

Post by Solaris27 » Mon Apr 11, 2016 5:39 am

The naturally spawning animals seem quite sparse, so I can't imagine it would make much lag at all.
Unless people are spawning in 100's of chickens, I don't feel this would make any difference.

I personally have not had problems with animals getting in the way of builds, but this might just be because of the location I'm building in.
~Sol~

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Morrowind
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Location: Morrowind
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Re: Remove animal spawning

Post by Morrowind » Thu May 12, 2016 2:42 pm

My honest opinion is that it did a number on decoration animals, a mini farm that was set up had an entire flock of sheep and horses vanish, now settlements seem so.... Lifeless and baron....
Morrowind Indoril Zu'u los Vulsoven

"Vulsoven, Keizaal, ahrk Dovahnor. Dreh ni seik draaf waan hi nunon praal til."

"Malun Tinvaatey nau Veysenor!"

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